Difference between revisions of "Visual Language"
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[[wikipedia:Visual_language|Visual language]] is a programming model that leverages the topological and geometrical features of information to enable encoding of executable/declarative instructions. | [[wikipedia:Visual_language|Visual language]] is a programming model that leverages the topological and geometrical features of information to enable encoding of executable/declarative instructions. | ||
Matthew Revell of [https://www.outsystems.com OutSystems]<ref>https://www.outsystems.com/blog/posts/what-is-visual-programming/</ref> has written an article on that. | Matthew Revell of [https://www.outsystems.com OutSystems]<ref>https://www.outsystems.com/blog/posts/what-is-visual-programming/</ref> has written an article on that. A list of visual programming languages can be found here<ref>https://p2k.um-surabaya.ac.id/IT/2-3045-2942/visual-programming-language_4635_p2k-um-surabaya.html</ref>. | ||
< | <noinclude> | ||
=References= | =References= | ||
<references/> | <references/> | ||
</ | </noinclude> |
Revision as of 14:45, 24 August 2021
Visual language is a programming model that leverages the topological and geometrical features of information to enable encoding of executable/declarative instructions.
Matthew Revell of OutSystems[1] has written an article on that. A list of visual programming languages can be found here[2].