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| ====[[Linear Function]]==== | | ====[[Linear Function]]==== |
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| ====[[Quadratic Functions]]==== | | ====[[Polynomial Functions]]==== |
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| ====[[Piecewise Functions]]==== | | ====[[Piecewise Functions]]==== |
| ====How to gragh different functions==== | | ====How to gragh different functions==== |
Calculus
What is Function?
How to gragh different functions
This is a topic ties everything about (functions and graphs) together.
We're mainly concerned with two parts:
- Derivative (Differentiation)
- Integrals (Integration)
A derivative is equal to the rate of change. Most of the time we will use to present how one variable changes with another.
The derivative is the gradient of a tangent line.
But from the beginning, we are going to talk about where do you want the derivative, the other way to say is I will give you a point and then tell me what's the derivative or gradient for that point.
From the beginning here are the concepts you need for calculus.
- "what is the derivative at x=n" you can understand as "what is the gradient when x=n".
- "What is the integral at x=a to x=b" you can understand as "what is the area between the function and the x-axis from x=a to x=b".
Conclusion (from the beginning )
derivative = gradient of a tangent = rate of change.
Integral = area under the function.
Differentiation
Properties of Limits
- Sum Rule: The limit of the sum of two functions is the sum of their limits :
- Difference Rule: The limit of the difference of two functions is the difference of their limits :
- Product Rule: The limit of a product of two functions is the product of their limits :
- Constant Multiple Rule: The limit of a constant times a function is the constant times the limit of the function :
- Quotient Rule: The limit of a quotient of two functions is the quotient of their limits, provided the limit of the denominator is not zero.
=Newton Derivative of Polynomial Functions=
- The sum rule
- The Difference Rule
- The Product Rule
- The Quotient Rule
=Leibniz Derivative of Polynomial Functions=
- The sum rule
- The Difference Rule
- The Product Rule
- The Quotient Rule
- Newton Chain rule
- Leibniz Chain rule
- Natural log of :
- log of :
- First law If than
- Second law
- Thirde law
- law If "" than ""
- law if
- law "" than "x = a"
The Exponential Function
- Exponential
- Exponential Function
- Exponential Function
so when every you meet Exponential just reminds yourself it will not be changed by the derivatives.
Higher Derivatives
- Second derivatives
Newton Higher Derivatives
- function
- first derivative
- Second derivatives
- Third derivatives
- 4th derivatives
- function
- first derivative
- second derivatives
- third derivatives
- 4th derivatives
From the zero derivative to sixth derivative there is a meaning on the graph
- No derivative function = Position
- first derivative = Velocity
- second derivative = Acceleration
- third derivative = Jerk
- fourth derivative = Snap
- fifth derivative = crackle/flounce
- sixth derivative = Pop
Our example will be :
And the graph will be the one at the side.
Then we will need to use the derivatives to find the two-point that has 0 slopes we will also call it Local maxima and Local minima
Then we get x=2 and x=-2 so then we put them into the function.
so the first point will be local maxima it will be at (-2,17) and then local minima (2,-15).
- When a first derivative is positive, the original function is increasing.
- When a first derivative is negative, the original function is decreasing.
- The derivative does not tell us if the function is positive or negative, only if increasing or decreasing.
- When a second derivative is positive, the original function is concave up.
- When a second derivative is negative, the original function is concave down.
- When a first derivative hits zero from below the axis, the original function is at a(n) local minimum.
- When a second derivative is zero, the original function is at a(n) inflection point.
- L'Hospital's Rule 1
- L'Hospital's Rule 2
Mathematicians have been playing with the concept of integration for ages, but it was until Newton’s time that it was realized that integration and differentiation are inverse operations.
- Indefinite Integral
- sum rule of Indefinite Integral
- The Difference Rule
- Indefinite Integral
- Natural log rule
- constant(constant can be pull out in the Indefinite Integral)
sum rule of Indefinite Integral
- sum rule of Indefinite Integral
- The Difference Rule
- Performing Integration By Parts
- Performing Integration By Parts
- Definite Integral under and above the curve
if f(x) = upper function and g(x) = lower function
Kinematics is a type of physics
Kinematics is a physics topic taking about how describes the motion of points, objects without considering the forces that cause them to move.
In Kinematics we will use calculus a lot of times, by using calculus can be a kind of transformation of the graph.
So it will be required Higher Derivatives and Integration.
derivative and integration
- displacement (m)
- first derivative velocity (m/s)
- second derivative acceleration
- third derivative time (second or s )
Same integration
- no integration time (second or s )
- first integration of t acceleration
- second integration of t velocity (m/s
- third integration of t displacement (m)
This time we will start to learn how to use integration to calculate the volume.
Now we will start with a function:
We will start to calculate the volume of the function when the function rotates 360 degrees on the x-axis.
It will never leave the x-axis, and then it will form a 3-dimensional volume. We will call this solid of revolution because we obtain it by revolving a region about a line.
so the radius of a circle will be r and
and we can think of it as the volume is made of many disks and it will form this volume.
So the area of the disk will be like this
so
so what we will get this
so is a constant so we can pull it out
Reference
- IB Maths AA SL/HL calculus
- Calculus by Professor Dave Explains