Difference between revisions of "Book/Superbetter"

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|first=Jane
|first=Jane
|last=McGonigal
|last=McGonigal
|author-link=Jane McGonigal
|date=2015
|date=2015
|publisher=Penguin Press
|publisher=Penguin Press
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=Supplemental Content=
=Supplemental Content=
Jane McGonigal also spoke at [[TED]]<ref>{{:Video/Heal your brain with video games}}</ref> about this book.
Jane McGonigal also spoke at [[TED]]<ref>{{:Video/Heal your brain with video games}}</ref> about this book. There is also an animated video<ref>{{:Video/SUPERBETTER by Jane McGonigal}}</ref> to explain the key points of this book.
 
=References=
=References=
<references/>
<references/>

Latest revision as of 16:02, 23 February 2022

McGonigal, Jane (2015). SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient--Powered by the Science of Games. local page: Penguin Press. ISBN 9781594206368. 


Abstract

An innovative guide to living gamefully, based on the program that has already helped nearly half a million people achieve remarkable personal growth

In 2009, internationally renowned game designer Jane McGonigal suffered a severe concussion. Unable to think clearly or work or even get out of bed, she became anxious and depressed, even suicidal. But rather than let herself sink further, she decided to get better by doing what she does best: she turned her recovery process into a resilience-building game. What started as a simple motivational exercise quickly became a set of rules for “post-traumatic growth” that she shared on her blog. These rules led to a digital game and a major research study with the National Institutes of Health. Today nearly half a million people have played SuperBetter to get stronger, happier, and healthier.

But the life-changing ideas behind SuperBetter are much bigger than just one game. In this book, McGonigal reveals a decade’s worth of scientific research into the ways all games—including videogames, sports, and puzzles—change how we respond to stress, challenge, and pain. She explains how we can cultivate new powers of recovery and resilience in everyday life simply by adopting a more “gameful” mind-set. Being gameful means bringing the same psychological strengths we naturally display when we play games—such as optimism, creativity, courage, and determination—to real-world goals.

Drawing on hundreds of studies, McGonigal shows that getting superbetter is as simple as tapping into the three core psychological strengths that games help you build:

  • Your ability to control your attention, and therefore your thoughts and feelings
  • Your power to turn anyone into a potential ally, and to strengthen your existing relationships
  • Your natural capacity to motivate yourself and super-charge your heroic qualities, like willpower, compassion, and determination


SuperBetter contains nearly 100 playful challenges anyone can undertake in order to build these gameful strengths. It includes stories and data from people who have used the SuperBetter method to get stronger in the face of illness, injury, and other major setbacks, as well as to achieve goals like losing weight, running a marathon, and finding a new job.

As inspiring as it is down to earth, and grounded in rigorous research, SuperBetter is a proven game plan for a better life. You’ll never say that something is “just a game” again.

Supplemental Content

Jane McGonigal also spoke at TED[1] about this book. There is also an animated video[2] to explain the key points of this book.

References

  1. McGonigal, Jane (Feb 14, 2017). Heal your brain with video games. local page: TED. 
  2. Lozeron, Nathan (Feb 25, 2016). Heal your brain with video games. local page: Productivity Game. 

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