Extreme Learning Process

From PKC
Revision as of 03:44, 26 April 2022 by Benkoo (talk | contribs)
Jump to navigation Jump to search

Extreme Learning Process (XLP) is an organizational learning strategy inspired by Extreme programming (XP) and other similarly named efforts[1].

Mathematical Semantic Model (Extreme Learning Process)


Abstract Specification
Context Given the power of Hyperlinked data infrastructure, learning processes must be continuously extended to utilize opportunities presented to users in their respective spatial/temporal contexts.
Goal Create a self-aware process to enable learning.
Success Criteria (Liveness)
  1. A highly available data system that can capture and measure the learning process data of relevant users.
  2. A set of learning assessment tools to reflect the conditions and quality of learning.
  3. A collection of intervention methods captured overtime, to document how to improve learning practices.
Concrete Implementation(s)
Outputs Process Inputs
A tensor-based representation of process.
Boundary Conditions of Extreme Learning Process/(Safety Conditions)
See Extreme Learning Process 1.43

Some Content on this PKC

Link to ContentCategory
XLP
Person
PKC
SoG
PKM
XLP
XLP
DevOps
XLP
DevOps
XLP
DevOps
Pages with broken file links
XLP
Education
Pedagogy
Crowd Learning
Gamification
Constitution
XLP
DevOps
XLP
DevOps
Meta Process
XLP
Supercomputing
Super Computer
Raspberry Pi
XLP
Supercomputing
Super Computer
Raspberry Pi
XLP

References

Related Pages